FCI Tech

Home
Catalog
Computers & Mobile Devices
Software & Tutorials
Post Production Software
LightWave 3D 2020 Full Version (Single License Upgrade Electronic Download)

LightWave 3D 2020 Full Version (Single License Upgrade Electronic Download)

In Stock
SKU #
LIW2020U
Mfr #
LW-2020U
Manufacturer
LightWave
Description
Featuring modeling, animation, and rendering tools, NewTek LightWave 3D 2020 Full Version is a complete 3D animation solution for creating photo-realistic renders, 3D animations, visual effects, motion graphics, video game graphics, architectural visualizations, and product and advertising designs. This is the upgrade version from the 2019 version of LightWave 3D. LightWave 2020 is a flexible software solution that enables a single artist to create complete projects, or allow collaboration on a single project from multiple users (multiple licenses required) An intuitive workflow simplifies the learning curve and use of the application to provide a more efficient user-experience focused on the artistic aspect of design. LightWave runs on both Windows 7 64-bit and later as well as Mac 10.12 or later, requiring at minimum a Core 2 processor. Your display needs a minimum resolution of 1289 x 1024, although 1920 x 1080 is recommended (requires GeForce 10, or Radeon HD 4000 graphics card). LightWave 3D 2020 uses a software activation key and does not require a dongle to function; however, you can request one from LightWave if your network requires it.Dongle No Longer Needed with Lightwave 2020 Those upgrading from older versions that required a hardware key can continue to use it if they wish, although it is no longer needed as LightWave 2020 for Mac and Windows now supports a software-licensing method. Please note: Commercial plugins that use the SDK to reference a dongle will now work without one, and multiple LightWave instances can still run concurrently on the same machine.New Features to 2020 Some of the new features to LightWave 2020 include:Partio Node Simple: An open source C++ library created by the Walt Disney Animations StudioLevel Set Morph Simple: Allows you to Morph between polygonal objectsGeneral Meta-Date SystemSDK to Full UNICODEScene / Dope Editor Improvements: Improvements to pixel-level scrolling, using glyphs rather than bitmapped images and proper button elements will all speed up useMetamorphic: A multipurpose mesh sculpting and vertex map manipulation plug-in for LightWave 3D that works in LightWave's Layout, taking full advantage of the new capabilities of the modifier stackAdvect Points NodeTone Mapping: Enables "massaging" the contents of a high dynamic range render to display them properly on a lower dynamic range monitorBrute Force and Irradiance Cache Radiosity Engines: Replace the previous Monte Carlo radiosity engine scenes that previously used the Monte Carlo engine will automatically be updated upon loadingChange Rotation Order: Allows changing the order of Heading, Pitch, and Bank to prevent the condition of Gimbal Lock and allows interchange with applications that use a different order than the native HPB order of LightWaveTone Mapping: is a way of taking the high dynamic range of a LightWave render and massaging the contents to display them to properly on a lower dynamic range monitorPortal: Allows you to place guides to concentrate and control environment lightingShading Model: Includes Photoreal with alpha, reflection, refraction, and optimization as well as Cel, Shadow Catcher, and Sublimation CelShader Features from Previous versions Real-time collaborative LightWave to Unreal EngineMetamorphic animated sculpting/paintingGame development enhancements in ModelerImproved FBX InterchangeOpenVDB creationNew Primitive and ToolsShading and rendering enhancementsShading model customization toolsBone enhancements for game developmentPhysical sky and sunlightDisplay scalingWorkflow and UI enhancementsLightWave 3D Bridge to Unreal Engine LightWave 3D features real-time interchange with this workflow link between the Unreal Engine and LightWave 3D, focusing on LightWave driving Unreal changes iteratively. Multiple LightWave seats are able to connect to the same Unreal editor simultaneously to enable real-time collaboration between artists. The bridge uses NewTek's proven NDI network discover

Product Information

Availability:
In Stock

Bulk Order